If she doesn’t die after 12 seconds, her Charge of Tailwind is lost, although she can still gain Charges by eliminating enemy Agents. She can’t simply double click either, da the delay is small from pressing Tailwind to the dash window. Jett is not dashing on keypress instead of getting a 12-second dash window after activating Tailwind, which when she has time to reactivate Tailwind. In patch 4.08, Tailwind will be brought into line with many other Valorant Agent abilities with similar impact by receiving a suitable wind-up. Riot’s not blinded to it as he clogs his own lukewarm stunt to repair an ugly mechanic. Her tailwind was silent and required no premeditation, unlike most agents in Valorant. Only a person who can deliver in-demand performance as a vertical one or an equal, and one she could use multiple times per match, she squandered the pace and calculated plays with her making sense of the feeling of coin tosses. Since the launch, Jett has always stayed unpunished in Valorant.
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